35 lines
1.4 KiB
Plaintext
35 lines
1.4 KiB
Plaintext
From rssfeeds@jmason.org Thu Sep 26 16:43:26 2002
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<jm@jmason.org>; Thu, 26 Sep 2002 16:29:31 +0100
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To: yyyy@example.com
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From: guardian <rssfeeds@example.com>
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Subject: Play by Play: Effective Memory Management
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Date: Thu, 26 Sep 2002 15:29:31 -0000
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URL: http://www.newsisfree.com/click/-6,6503039,159/
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Date: 2002-08-03T08:11:17+01:00
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Back when 64KB was more memory than any computer would ever need, there was a
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time when memory managers didn’t exist. But gradually, new computer systems
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came out with larger amounts of memory and designers discovered ways to eat up
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RAM faster than any system could dish it out. This discussion is based on
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Tiburon's experiences in writing and rewriting the memory manager for Madden
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NFL 97 to Madden NFL 2002.
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