31 lines
1.4 KiB
Plaintext
31 lines
1.4 KiB
Plaintext
From rssfeeds@jmason.org Mon Oct 7 12:05:06 2002
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From: gamasutra <rssfeeds@spamassassin.taint.org>
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Subject: GDC 2002: Game Scripting in Python
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Date: Mon, 07 Oct 2002 08:00:42 -0000
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Content-Type: text/plain; encoding=utf-8
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URL: http://www.newsisfree.com/click/-0,8613669,159/
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Date: 2002-10-06T18:12:51+01:00
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Scripting languages allow rapid development of game behavior without the
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pitfalls that await the unwary C++ programmer. Using an existing scripting
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language saves the time and cost of developing a custom language, and typically
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gives you a far more powerful language than you could create on your own.
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Python is an excellent choice for a game scripting language because it is
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powerful, easily embedded, can seamlessly be extended with C/C++ code
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