From rssfeeds@jmason.org Mon Oct 7 12:05:34 2002 Return-Path: Delivered-To: yyyy@localhost.spamassassin.taint.org Received: from localhost (jalapeno [127.0.0.1]) by jmason.org (Postfix) with ESMTP id D3A5016F82 for ; Mon, 7 Oct 2002 12:04:11 +0100 (IST) Received: from jalapeno [127.0.0.1] by localhost with IMAP (fetchmail-5.9.0) for jm@localhost (single-drop); Mon, 07 Oct 2002 12:04:11 +0100 (IST) Received: from dogma.slashnull.org (localhost [127.0.0.1]) by dogma.slashnull.org (8.11.6/8.11.6) with ESMTP id g9780nK23292 for ; Mon, 7 Oct 2002 09:00:49 +0100 Message-Id: <200210070800.g9780nK23292@dogma.slashnull.org> To: yyyy@spamassassin.taint.org From: gamasutra Subject: Four Ways to Use Symbols to Add Emotional Depth to Games Date: Mon, 07 Oct 2002 08:00:49 -0000 Content-Type: text/plain; encoding=utf-8 URL: http://www.newsisfree.com/click/-0,8613677,159/ Date: 2002-10-06T18:12:43+01:00 Max Payne. Elite Force. Theif. Ico. Deux Ex. Oddworld. Medal of Honor. Baldur's Gate. The more recent Final Fantasy games. More and more developers are pushing the game design envelope, forging new entertainment experiences and art forms that draw on the roots of traditional gaming, but also partake of more sophisticated storytelling and characterization. For game designers involved in creating each successive advancement, these are exciting times.This article will explore four different ways to use symbols to evoke emotional response from an audience.