Being a huge fan of the game series, this was bar none the biggest let down of the year.
Well, there isn't much that needs to be said about this film that hasn't been, except perhaps for: please, please, those of you who aren't into video games, do *not* judge the series by this movie. This movie gives the entire series a bad name.
Maybe the most useful way to stress this point is by giving a few, hopefully non-spoiling examples of how this movies fails to live up to the standards set by the video games. I had honestly thought this was the movie that was going to change the way people looked at video games movies (has there been a good one), but the wait continues. Anyway:
1) Characters -- Some of the most memorable characters I've ever encountered have been from Final Fantasy games. Vivi (FFIX) was a classic black mage, one of the most memory characters I've ever seen. Barret and Aries . . . how could I forget them? And not to mention the main characters, Squall, Zidane, Cloude, Cecil . . . all very deep, intricate characters, with mystery and compassion. I grew to relate to these characters a great deal.
In the movie, apart from Aki, perhaps, there are nothing but cliched characters, who only fit a general description of a character rather than a true character. We have the wisecracker, the big black guy who likes guns (reminded me of Barret actually), the woman who's more like a man, and a villain who was just there for the sake of having a villain.
2) Story -- The games are classic fantasy. They take you into another world and let you look around. Gaia (the life-force of the planet) is a common theme. Most of the stories revolve around somehow saving the life of the planet, although you don't usually realize that until a ways into the story. The stories build slowly and gradually the impact of the main character becomes more drastic.
In the film, it felt like it was trying to prove that this fantasy was actually *our* reality (i.e. setting it on Earth, preaching about Gaia, etc.). Fantasy doesn't work that way -- you need to allow the viewer, reader, or player, to suspend their disbelief. I mean, who didn't cringe when they tried to explain away the force in "The Phantom Menace"? I just doesn't work if you try to explain it.
The pacing wasn't too bad in this film -- it started slow and mysterious and worked towards something more important -- but it gets bogged down by some ridiculous explanation and debate scenes.
3) Villain -- The games have, bar none, the best villains ever. I don't care what any of you say, with the exception of FVIII, those are the best villains ever. Mysterious, evil, powerful, manipulative. Kafka, Sephiroth, Kuja -- all very, very memorable.
Um . . . in the movie there was a sort-of villain, one who was so obviously there only for the sake of having a villain that we can only shake our heads. He had no motivation, no personality, no intrigue or apparent history. . . he was just there. I've forgotten his name already.
Anyway, please, don't just the games on the movie.
Matty J